Stuff may be sundered


Inspired by the old "Shields shall be splintered" house rule, I thought it might be interesting to allow characters to sacrifice items in place of taking damage. I've left it open to interpretation but I figured it would work on a one-for-one basis with heavy items equal to 2 HP. 

Files

Pith v0.2.6 (A4).pdf 76 kB
90 days ago

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